In this course you will learn several fundamental principles of algorithm design. You'll learn the divideandconquer design paradigm, with applications to fast sorting, searching, and multiplication. You'll learn several blazingly fast primitives for computing on graphs, such as how to compute connectivity information and shortest paths. Finally, we'll study how allowing the computer to "flip coins" can lead to elegant and practical algorithms and data structures. Learn the answers to questions such as: How do data structures like heaps, hash tables, bloom filters, and balanced search trees actually work, anyway? How come QuickSort runs so fast? What can graph algorithms tell us about the structure of the Web and social networks? Did my 3rdgrade teacher explain only a suboptimal algorithm for multiplying two numbers?
Tim Roughgarden is an Associate Professor of Computer Science and (by courtesy) Management Science and Engineering at Stanford University, where he holds the Chambers Faculty Scholar development chair. At Stanford, he has taught the Design and Analysis of Algorithms course for the past eight years. His research concerns the theory and applications of algorithms, especially for networks, auctions and other gametheoretic applications, and data privacy. For his research, he has been awarded the ACM Grace Murray Hopper Award, the Presidential Early Career Award for Scientists and Engineers (PECASE), the Shapley Lecturership of the Game Theory Society, a Sloan Fellowship, INFORM's Optimization Prize for Young Researchers, and the Mathematical Programming Society's Tucker Prize.
